A downloadable game for Windows

A 3D, 2-player, co-op game about solving puzzles around moving platforms.

Made with the Unreal Engine using a listen server architecture.

Supports LAN connections across multiple computers on the same network. Can be set up with VPN services like Hamachi to allow players across different networks to play together.

Note: This is a still a work in progress with incomplete levels/mechanics.

UPDATES:

  • Added GUI for a main menu to allow players to Host or Join a game easily by pressing a button. However, you can still use the Host and Join console commands as before.
  • Added an in-game menu that can be accessed by pressing ESC or PageUp that allows players to go back to the main menu.
  • Added a quit game button at the top-right of the main menu.
  • Added support for Xbox/PC controller/gamepad
StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJorge
GenrePlatformer, Puzzle
Tags3D, 3D Platformer, Co-op, Multiplayer, Puzzle-Platformer, Unreal Engine

Download

Download
Windows 64-bit Build2 152 MB

Install instructions

General Instructions:

1. Each player launches the game.

2. One of the 2 players will have to be the host and then they other player will join the host's game. To become the host, press the "Host" button.

3. To join a game press the "Join" button and then enter the local IP address of the host.

That's it! You can use a free VPN service like Hamachi to play with people who are not already on your same local network.

Console Command Method Instructions:

1. Each player launches the game.

2. One of the 2 players will have to be the host and then they other player will join the host's game. To become the host, use the backtick key ( ` ) to open the UE console and type "Host". Hit enter.

3. To join a game open the UE console and type "Join" followed by a space and then the local IP address of the host. Hit Enter. 4. That's it! You can use a free VPN service like Hamachi to play with people who are not already on your same local network.

Development log